A while ago my Uncle got an Amiga and a game called Settlers and according to legend. . . spent 6 months, every single day trying to beat that game. Then when new Settlers games would be released he’d then proceed to sit down and spend months and months beating that game. He got all the way up to Settlers 4. He said 3 was his favorite so I managed to dig around e-bay and found a copy to try myself.
Man what an intense game. Every single thing you want to do in the game has to be planned out far ahead of time. For example if you want to create a little fighting man you first have to build a house for him, then you have to build a sword. To build a sword you have to have a blacksmith. The blacksmith needs iron and coal, Iron is created by a smelter and needs Iron Ore and coal. In order to get Iron Ore you need to mine it so you need miners. In order to FIND the iron in the ground you need geologists. And all these people during the process need to be fed so you need to grow wheat, mill the wheat into flower, take the flower and water to a bakery and that creates bread and then you need to take the bread to each of the workers along the way. Its nuts.
But the one thing my Uncle kept saying over and over was that “Its real. . . you have to keep reminding yourself that it is real.” At first I didn’t really understand what he was saying but now I kind of get it. It IS real. So often in games ammunition just pops out of nowhere conveniently for you to just grab. You get multiple lives, things just happen for you. But in The Settlers. . . you start off with rocks and wood. And from that you have to create every single thing needed to create a civilization big enough to defeat your opponent who is competing for the same raw resources you are. It can get quite epic. When you see a little army man go into battle you have personally been involved in every single step in that little guy’s development so it IS real. When he dies or wins you feel it because you have invested so much time in his creation.
Warcraft, Command and Concur etc. . . have little hints of that but never to the extent of The Settlers games.
So now The Settlers 7 is out. And it is just as epic as the older games. As your playing you are constantly paranoid about forgetting something. And if you DO forget. . . ooooo man you suffer. There are so many times where your civilization comes to a halt because you forgot to make a hammer. Didn’t build a windmill, forgot to have a Forrester and chopped down all the trees in the land just as you were about to level up on a massive cathedral or trading post.
The interface to manage all of this craziness is much better than the other Settlers games I have played in the past. Things seem to be a lot more intuitive so you can be game to try things that were always too frustrating in the past. Trading is now very fun. The one time I managed to find someone to trade wheat for fancy ruby rings. . . and ended up with more gold than I could possibly ever spend. I was euphoric.
The graphics are incredible. Each little building you make is a work of art that is alive with activity. It sure did bring my computer to a halt till I found some setting that worked. . . I’ll have to spring for a fancier graphics card I guess. The style of everything is really fantastic. A great balance between the old “cute” little characters and a more realistic feeling of the environments. The cut scenes are especially well done. Great animation, textures, style etc. Very very well done.
The story feels a tad forced. I haven’t finished the game yet so I don’t know quite where it is headed but. . . its not really very logical. Lots of random switches of allegiance and silly motivations etc. I guess there had to be SOME back story to it all so I’m ok with looking past the logic of it all. . .
There are some frustrating things though. Instead of winning by destroying every last building of your enemy. . . there are these “missions” that you need to accomplish. The first civilization to finish a pre-determined number of missions wins the level. This makes for quicker progress to the game but sometimes gets frustrating when your civilization is doing really really well but your opponent is “winning” because he sent X number of clerics off to some shrine on the other side of the map faster than you did.
I know the old games suffered from epically long completion times per map but this new mission system sometimes just. . . cheapens victory. One time my opponent had CLEARLY concurred more of the map than I had but I won due to running around on these silly little side missions than he did. So thats my only real gripe with the game. Everything else feels just like the old games only “better”.
So in conclusion. . . for me, The Settlers 7 is the very best of all of the Settlers games I have played and I would highly recommend it to anyone who was a fan of the old games and has a fast enough system to handle all the new amazing graphics.